SNES Doom



Uploaded by: ShiryuGL
Video Description:
Impossible... or so they said, at the time, but smart use of the in-cartridge SFX2 21hz coprocessor chip made famous for Starwing/Starfox (using the previous version of the SFX Chip @11hz version) managed to see Doom ported on the humble Super Nintendo. For this amazing feat, floor and ceiling textures were gone, the view size was a bit reduced from full screen, but everything else, was in there. An amazing accomplishment even by todays, and it still managed to be a better port then the Sega 32x port. Heres me having some nostalgic shotgun fun.




Tags for this video: Doom FX FX2 Nintendo Shiryu SNES Super

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i got the ... ( 2 months ago by biggyzoom)
i got the impression that the graphics would be really shit but, although they're not as good as other ports, they're not shit enough to make it unplayable.
It's not worth ... ( 2 months ago by PopcornCoolie)
It's not worth getting the actual system to play these games. ZNES works fine. The difference is marginal. Besides you can alter the video setting to emulate a television tube.
The only shit in ... ( 2 months ago by ALC96)
The only shit in that SNES port is floors & ceilings
Personally I ... ( 1 month ago by hockey14822)
Personally I thought the 32x version was better because the textures were there and you could see the demons from far away frame rate was also better it looked more like the pc version. The only problem was the sound and the amount of levels; they didn't put enough levels in the 32x version.
I had this game on ... ( 1 month ago by oldgoodfred)
I had this game on psx at that time, one of my friends had the snes version... Very impressive for a 16 bit system.
The super FX2 was not clocked at 21MHz but there are two super FX at 10.5MHz.
It was a good port ... ( 1 month ago by akan65)
It was a good port but it was so hard to turn on the SNES.
This Game i own the ... ( 1 month ago by corny3072)
This Game i own the official game...and the sound pistol and weapons with enemies LAG TO HELLL ASLO WITH THe LAGGY GRAPHICs there i thinx i proved my point ^-^
I want to get this ... ( 1 month ago by srjnarutofan)
I want to get this for my SNES now!!!!!
Sometimes it lag, ... ( 1 month ago by CyberBoy12)
Sometimes it lag, sometimes its shit, some times it scares you, but all I really want is to hold it tight, crush to bits, bash it day and night. XD lolz0r
this port is ... ( 3 weeks ago by nooblet911)
this port is testimony of snes' superiority. of course, there's no point in playing it today when you can play the superior pc or xbox version, but it was an achievement back then. if only it would be a bit more polished and not so glitchy
Mode 7? ( 3 weeks ago by natlinxz)
Mode 7?
this is the pc ... ( 3 weeks ago by GamerofOlde)
this is the pc version
snes looks like crap
its the emulated ... ( 3 weeks ago by nooblet911)
its the emulated snes version, noob
it still pc ( 3 weeks ago by GamerofOlde)
it still pc
ok maybe it runs ... ( 3 weeks ago by nooblet911)
ok maybe it runs slower on a real snes, but its the same game
Thats the only ... ( 3 weeks ago by subzero360)
Thats the only problem with the SNES doom. Its slow. Trust me I own it. But thats the first port of doom I have have beat! And for SNES. Its pretty cool!
This is one of the ... ( 3 weeks ago by Timstuff)
This is one of the most advanced Super Nintendo game ever! When you played it, you could tell that that Super FX2 chip was being milked for all it was worth! Plus, it had a red cartridge which was just plain bad ass.
Music is great! A ... ( 2 weeks ago by damjen666)
Music is great! A lot better than on 32x but...why do these audio effects sound like they are coming from under the water?
Nope, software ... ( 1 week ago by 3yE)
Nope, software rendering accelerated somewhat by an in-cartridge DSP for some calculations.
Mode 7 trick would only give you a single horizontal perspective layer since it relied on manipulation of 2D rotation/scale parameters for each scanline. There is no way to make Doom work with that. Also, Mode 7 will always work fullspeed, while Doom takes time of multiple frames to render each output frame.
the SNES port got a ... ( 1 week ago by SuperDave341)
the SNES port got a greater atmosphere (music and dark graphic) than the poor 32x one
Was this doom I ( ... ( 1 week ago by Arsaja)
Was this doom I (1993) or doom II (1995) ?
Doom 1. Just played ... ( 1 week ago by Menn019)
Doom 1. Just played this particular level the last day on the older Windows '95.
I have always loved ... ( 4 days ago by rep5281)
I have always loved the horror movie music of the Doom games.
which is better the ... ( 11 hours ago by KH1523)
which is better the GBA or SNES version??? answers pls!!


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